First off, a big shout out to Dave Taylor, who's blog you can get to buy clicking here.
Dave graciously allowed me to copy the disclaimer from his blog so I can (hopefully) avoid any unwanted contact from the big bad toy soldier manufacturing corporations! Thanks Dave! If you get a chance to meet Dave, do it. I attended some painting and modelling workshops he taught at WarGamesCon a couple of years ago, and have chatted with him a little bit the past 2 years at Games Day in Chicago. I don't claim to know him well, but he's always friendly and helpful. I haven't yet had the chance to stand across the table from him and roll dice, but I hope to some day; I'm sure he'll make a fun opponent!
Well, much has happened since my last offering. I played my first game of 6th Edition 40K. I've helped a couple guys out with some painting tips. But, something just came up in the past hour while I was checking out a gaming group I belong to on Facebook: The Gaming Garage....check these guys out, there's lots going on! One of the guys is looking to sell some of his armies for personal reasons. His photos are not doing his painting any justice. I know, I've seen some of the models in person. I decided to hold off on talking about my first 6th Ed. game, and the rest for now, and post an article I wrote a year or so ago to help people take better photos of their models. Some friends of mine own a hobby store called Heroic Realms in Kalispell, Montana. I was asked to type this up to answer a question on the forum at HeroicRealms.com. So, here's my miniature photography 101 article in its entirety. Ignore the references to people and places; except any part about owing me. Message me and we'll work something out!
Please note; this is not the definitive article on this subject. This is just one way, that is fairly easy to go about, that will let you get some good results.
Miniature Photography:
This is actually a fairly complex question and this will be a lengthy
post. You owe Kaos a dessert from Joyce's shop for pointing me to your
question! The problems you need to solve (in no particular order) are
lighting, depth of field, focus, and background. For a starting point,
I'm going to assume that your camera is of the point-and-shoot variety.
It has some sort of zoom control and a few different shooting modes,
but no real control over focus or the actual exposure settings. You
will need a tripod of some sort; a small table top model will work. As
Kaos stated, you could build a light box. This is the best solution
overall and not expensive, but a bit of a pain to store so we'll go
ultra-simple to get a nice background. Get a piece of poster board and
spray paint one side of it grey. Use cheap matte finish grey primer of
some sort....like from Walmart or Lowes or something. Make sure it is a
nice even coat...spray 2 or 3 times if you have to. Tape or thumb tack
one end of the poster board to a wall so that about 1/3 of the length
is on the wall, and the rest is laying on a desk or table that is pushed
up against the wall. Tape the bottom end of the poster board to the
desk or table. Make sure you have a nice smooth curve in the transition
from wall to desk and you now have a nice seamless background for
taking photos of your models. Carefully un-tape it when done, roll it
up and store it safely in a corner until you need it again. Use grey
spray paint because it will make it easier for your camera to get a good
exposure and easier for you to color correct the final photos later
on. Lighting: ideally you want 2 lights, but one will do. Goose neck
desk lamps are fine. Get daylight balanced bulbs for your lamp(s).
They are better for painting by, and cameras are designed to work best
with daylight....always have been. Yes, modern digital cameras have
white balance settings but they are inconsistent. You will get the best
results in more ways than one if you get daylight bulbs. If you have
trouble finding them, check at Walgreens. I have bought daylight
balanced compact florescent bulbs there before. Place the model you
want pictures of on your background. Leave about 3-4 inches behind the
model before the curve of the background starts up toward the wall. You
may need to adjust this spacing later....we're going to try to put the
shadows from the model into this space so they are not on the wall
behind the model messing up your photo. A larger model will for sure
need more space behind it. If you have 2 lamps place one on either side
of the model, approximately 45 degrees in front of the model, and aim
the lights down toward the model from about 45 degrees. This setup
throws the shadows behind and to the sides of your subject and minimizes
them because the shadow cast by one light is hit directly by the other
light reducing its intensity by 1/2. If you have just one light then
put it directly in front of the subject again angling down from about 45
degrees. The shadow should be cast directly behind the subject this
way. The downside to a single light is that the light and your camera
are competing for the same space so some fiddling around for best
results will be required. Put your camera on the tripod. If your
tripod allows it, consider rotating the camera to a vertical photo
format; this allows you to zoom closer to the subject, filling the frame
better. Focus is easier to deal with so I'll tackle it first. Your
auto focus camera may or may not focus right on your model the way you
want it to. If your camera has a manual focus option (not likely) then
use that and focus where you want to. If not, keep hitting the shutter
release button on you camera (only pressing it half way). Each time,
the camera is likely to focus on a different point on the model....or it
might not. It depends on the camera, the model, the lighting, etc. If
the camera keeps focusing on an arm pointing toward the camera or some
such place rather than the main body of the model then you need to trick
your camera. Point the camera at the model's base and usually it will
focus on the base which gives you a consistent point of focus from shot
to shot. The deal breaker in close up photography is depth of field.
Here's a quick explanation: In any photo there is a point of critical
focus. This is the actual point (or plane) that the lens of the camera
is focused at. Due to the physics of optics, there is an area both in
front of and behind the point of critical focus that is considered to be
in ACCEPTABLE focus. This area of acceptable focus is called the depth
of field and it varies depending on the focal length of the lens
(physics), the aperture setting within the lens (physics) and the
distance between the camera and the subject. With most point and shoot
cameras you have no control over your aperture. The lens focal length
varies with the zoom setting, and you can place the camera where you
choose. Use the 2 settings you have some control over to maximize your
depth of field and you won't go far wrong when taking photos of
miniatures. Depth of field is why I generally do not use a macro
setting. Macro mode is for getting your camera very close to the
subject which compresses the depth of field. With a simple mini that
exists primarily within 1 plane it can work but I usually don't bother.
A second common problem with macro mode is that usually macro mode
turns your flash on by default. That flash will give you nasty harsh
shadows. If you can turn your flash off in macro mode then give it a
shot; cameras are getting better all the time. Yours might have an
awesomely programmed macro mode that does a phenomenal job. If not,
then do the following. Set you camera up about as far from the model as
the camera's minimum focusing distance; usually about 18-24 inches
(check your instruction manual). This is as close as the camera can
focus the lens without switching into the macro mode. Then use the zoom
(optical only, NO digital zoom) to crop in on the subject. The longer
focal length of the zoomed lens reduces your depth of field, but that is
balanced out somewhat by the increased distance between the camera and
the subject. Use a remote release to trigger the camera if you can. If
not, use the camera self timer mode to reduce camera shake as the photo
is taken. Shoot multiple shots of the model, turning the model for
different views. This way you can post front and back photos to show
off your paint jobs, and/or you might get lucky and find the perfect
angle to view your masterpiece from while experimenting. The last
problem you will have to deal with is called color space. In a
nutshell, every electronic device has its own color space. Your camera
"sees" and records an image within its color space. Your computer and
your software then "reads" and interprets the image file with a
different color space. Neither of these is likely to match each other
or what your eye sees when you're taking the photo. If you want to
print a photo, your printer has its own color space too! What you need
to do is use image editing software to adjust what you see on the
computer so it matches the subject. Photoshop is the standard of the
industry but ridiculously expensive. The editing software that came
with your camera will do fine for what we need here. If you threw the
disc away then go online and download the GIMP which is a ridiculously
full featured editing software like Photoshop....but free. You will
most likely need to lighten the photo up a bit and you may need to tweek
the color balance a little bit. The grey background you made provides a
neutral tone that allows your camera's light meter to get the exposure
as accurate as possible. It is also a neutral color so doesn't create
any color bias in the final photo. Extraneous light sources in the room
where you are shooting could mess up either. Turn off extra room
lights while shooting if possible. Once you've shot a few photos try
experimenting with the white balance settings to see what color bias
each one gives you: daylight should be best, but experiment. As far as
image editing, first crop relatively close to your subject. You want to
show off the model, not the background....no matter how super-cool it
is. After cropping, adjust the exposure and/or color. In Photoshop the
auto levels feature will take care of 90% or more of the editing job by
itself when you are dealing with photos of miniatures. You'll have to
play around with other software to see what features they have and what
works. When you get the photo where you want it, re-size it for display
on the web and you're ready to go. Play around with the info here and
post your results....I'll do what I can to help get you dialed in. You
can re-pay all this typing with Moose's pizza the next time I'm up for a
visit! Look forward to seeing your results.
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